Jul 10, 2005, 04:54 AM // 04:54 | #21 |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
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and as for energy storage...its pretty muchs speaks for it self,increses energy storage...thats about it,yes its great!
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Jul 10, 2005, 04:54 AM // 04:54 | #22 |
Jungle Guide
Join Date: May 2005
Location: NC
Guild: DKL
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Well GoA, I suppose I think the best is a Monk/Mesmer, which I finished the game with and who does really well in UW and FoW with almost any group. Competent healing people will only have like 4 healing spells, a rez type spell and maybe a hex and condition fixer upper. That leaves 1 spot which can hold a number of low costs nasty mesmer skills.
I've just made it to Augury Rock with the second character I'm doing the game with, and he's a Mesmer/Ranger. I broke all the common sense rules as this guy uses a bow and doesn't even bother with Illusion or Inspiration (both at 0). Still though, for what I built him for he's excellent... awesome. Against casters it's a devastating build. Against things that use bows or poison or melee? Well um... that's what the warriors are there for. |
Jul 10, 2005, 04:58 AM // 04:58 | #23 | |
Ascalonian Squire
Join Date: May 2005
Guild: Guards of The Wall
Profession: R/E
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Jul 10, 2005, 06:46 PM // 18:46 | #24 | |
Ascalonian Squire
Join Date: May 2005
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